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Controls (Bonus)

Key / InputAction
W / ZMove forward
SMove backward
A / QStrafe left
DStrafe right
Left ArrowRotate left
Right ArrowRotate right
Mouse moveHorizontal look (camera rotation)
Left Mouse ButtonFire weapon / bonus action
EDoor interaction
SpaceFire weapon / bonus action
Mouse Wheel UpMinimap zoom in
Mouse Wheel DownMinimap zoom out
F1Resize window to 960x540
F2Resize window to 1280x720
F3Resize window to 1600x900
F4Load next bonus level
ESCExit cleanly
EventAction
Window close button (red cross)Exit cleanly
  • Bonus mode keeps all mandatory controls and adds interaction/render features.
  • Door interaction only triggers when a valid door tile is detected in interaction range.
  • Mouse look, left-click firing, and minimap zoom are bonus-only controls.
  • Resolution presets apply at runtime through the existing frame/window pipeline.
  • Mouse-based bonus controls are active only when the retro bonus path is enabled.
  • ESC and window close always perform the normal cleanup path.